Hi David, We recently used the ADR process for cinematics in one of our projects at Volition. It proved to be a tremendous amount of work, but I found that it...
Welcome, Frank! From the sound of Saints Row, it seems you guys have lots of fun at Volition! Looking forward to part 2. kidko gl33k.com On Sat, Aug 16, 2008...
... Glad to be here. Working on those games has been a blast. gl33k, huh? Can't wait to hear more Mushroom Men stuff! I really like some of the ideas you...
Hello Mathew, We've been lucky enough to gain the services of John Roesch at Warner Bros, Andy Malcolm at FootSteps, and Gary Hecker at Sony Pictures. I'd say...
Anyone know how to "internally" record audio? Meaning, I want to record the audio that is being outputed to the OUT of my sound card but grab the audio...
Virtual Audio Cable is a Windows application. It's basically just a sound card driver that writes audio to disk rather than running it through a DAC and...
If you have a creative sound card you can record internally by choosing the " record what you hear" setting. Or you can use virtual audio cable for this ...
If using windows XP Open : Control Panel Click on Sounds and Audio Devices On the volume table in the "Device Volume" box there is an advance button (click it)...
What you suggests works for certain sound cards, Tim, but it varies from card to card, usually being offered on lower end consumer cards or onboard chipsets....
Hi folks, a few years back Tommy Tallarico was active on this list encouraging people to joing GANG and answering gang related questions. He said he always...
For anyone who has multiple sound card devices in their system Tim's steps are exactly correct. In the case where you are using a machines internal sound...
I've both written and hired many composers for scores and songs for games and have never been granted or given a platform fee for the music. I don't know of...
As I recall Tommy was referring to a flat fee he charges for localized versions of the game not multiple platforms...I could be wrong. Again as I recall I...
Someone showed me this yesterday and I thought I'd share it with the group... it's not _really_ a gameaudiopro topic but I figured if this guy's not already...
http://www.jamendo.com/en/album/7505talking of software inspired music, here is a little something I found on a free music website (aye actually free), its...
I *think* he was talking about SFX on that one. In the same vein I also remember him talking about doing the conversion and any associated localizing to the...
Thanks, jay Maybe T.T. was charging a flat fee for both, but the question remains the same... is this something you charge -- for either localization or ...
I simply work it into the rate for the project, if they start nit picking on certain fee's, I keep in mind whether it's for more than one platform and that...
Tim, that's pretty catchy. ... music, here is a little something I found on a free music website (aye actually free), its 8bit inspired fusion, with 8bit game...
Hi guys, happy to be part of this group. Quick question: I just moved into a new office/studio, and the central air is a little noisy. My last office was...
... compelling ... have ... Well, 9 Channels Is a Lot for a Mod (4 was the standard back in the day). Old seasoned members of the forum, like Bjorn Lynne, did...
Much respect for the demo scene guys, they helped raise the bar for audio in games by producing demos that sounded better than the games at the time. (mind you...